I'm trying to follow along here, but I'm a tad confused...
First, I'm not sure if this was the same issue Weishaupt had, but I'll explain my situation...
I want to have two control types. The more traditional way which is to have the layout/layer in a fixed view. It doesn't rotate while the 8Direction behavior makes the character turn every which way.
Alternatively, the second option is to have the character in a fixed angle, while the layout/layer rotates respectively...similar to MODE7 on the Super Nintendo.
I am thinking I could manipulate the Set Angle action for the layer by adjusting it relative to the angle of the character. However, so far I cannot think of a way to do this since I'm figuring I have to set the angle of the character to a constant of 270 (or whatever I choose).