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When I resize a sprite, I grab a corner handle and move it. But it doesn't keep it's center position.....no matter what keyboard combination I try. Is there a way to scale about the origin point?
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Change the size manually in the object properties.
Also if you had snapping on, you could easily move it back to it's right spot.
Does that preserve the aspect ratio though?
Nope, but a bit of maths won't do you any harm :p
If you keep sizes to powers of 2 (2,4,8,16,32,64,128.. etc) then it makes everything easier to position and size though.
If I wanted to do Maths, I'd be programming in C++! <img src="smileys/smiley2.gif" border="0" align="middle" />
I can do it, though there are quite a few to size down (I'm oversampling my graphics).
If there were a future way to scale around the center while preserving the aspect ratio, it would be a great time saver! Thanks for you help —
Though it's never been a problem for me, I agree that this should be a feature. it should be ctrl +drag edge