Ok let me make it more clear.
I need to check a parameter on every layout load. What I have is only for the first load of the game it self but not for the successfull load after ''Go to layout' function called.
I need to find a way to check the variable on every new level layout load complete to set some objects or remove them depending on the parameter which can be set on the previous layout.
I am not sure if this is more clear but this is exactly what I need to do