Am studying the car behavior for a 2 user game. Based on the car behavior example, I added a second instance of the car and also cloned the car object, with same results.
If I use the standard controls it works just fine.
Then I made this for the second car>
default controls = false
create a keyboard event, detecting S and the action is simulate car acceleration. (on key S pressed )
Nothing happens with the car I intend to use with ASDX keys instead of arrow keys. Then I revert to standard controls and both cars react accordingly.
Layout 1's event is set to event sheet 1, and active layer is 0.
Is there any other setting needed?