However I try to do this I get the same result. The player sprite (green ball) seems to embed itself into the rotating platform when the platform travels upwards. I have tried this with a rotating sprite with a platform sprite pinned to it and the result is still the same. Is the Construct 2 engine not powerful enough to handle the maths?
http://planetserve.com/capx/rotate_with_player.capx
Maybe it is a problem with rounding? Is that what you try to achieve?
https://drive.google.com/file/d/0B5FlDY ... sp=sharing
That's a clever way to do it Asmodean - thanks a lot.
Asmodean, how do I speed the cycle up?
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Make the Periode of both sine-behaviors smaller (both the same value) and make the period-offset a quarter of the Periode-value
Thanks Asmodean!