This is my first post since downloading construct 2, there's a huge amount of information already out there and I have been able
to find all the information I need to create my first game but I have finally run into a wall I can not pass.
Although there is a lot of posts regarding this issue I still can not seem to get past the issue of BILLING PERMISSION on google play when using
Cranberry IAP plugin. I have managed to get the Official IAP plugin to work correctly following the steps here on the forum, but this worked one time and then
not again. I have seen many users successfully implement Cranberry IAP into there games so I am sure the error is on my part yet I can not seem to figure out what I am doing wrong.
]Below are the steps I have taken
- Downloaded and installed the Cranberry Phonegap IAP plugin
- Placed the Phonegap object into my game and set up relevant logic regarding its use in my game
- Copied over the code from my google dev account labelled 'YOUR LICENCE KEY FOR THIS APPLICATION' (Base64-encoded RSA Public key to include in your binary) onto the section labelled Android licence key within my game project file (after selecting the Phonegap object)
- Exported via Cordova out of Construct 2 (without minifying) and built using Intel XDK (the only other third party plugin being AdMob, if that's relevant at all)
The Build is successful but when I upload the APK in place of my current APK (Alpha) Google Dev informs me that the new APK does not allow BILLING PERMISION.
I would not post this if I had any other choice but I have been fighting with this for over a week now and this is the final piece before I can actually publish my game. So once again apologies for raising the same topic but I really need some help with this.