Hundreds of features to explore
Games made in Construct
Your questions answered
Trusted by schools and universities worldwide
Free education resources to use in the classroom
Students do not need accounts with us
What we believe
We are in this together
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I have an Object A which has Physics behavior and its Immovable option is set to "No". Is there a way I can cancel the gravity on this object so that it can move freely and independently without being affected by the force of gravity?
Hello, I had this problem some months ago and since I could not find a clean solution, I just applied an upward force every tick that approximately cancelled gravity on the one object that I needed to be gravity free.
Hope it helps
Develop games in your browser. Powerful, performant & highly capable.
If you need 0 gravity, you might want to set the global gravity to 0 and then just create your own gravity. Make a family called "gravity objects" or something and have them be affected by gravity every tick if a boolean is true.