I have an object that must be filled with spawned objects from the user. The user must have accurated aim because he has few spawnable objects to shoot. I need to calculate how much of area will be occupied / overlap byt these objects.
First I thought about calculating the amount of objects touching the final target. But if the user aims the same spot it would be calculated in a wrong way. The final objective is to fill the whole area and not just "touching" it.