I have 2 sprites on my game. One is the player and the other is a sidekick that follows him (not player controlled).
How do I make the sidekick follow the player?
i want it to stay still unless the player gets far enough, then the sidekick walks to lessen the distance.
I think I need an expression triger like this:
"when the x distance between sideckick and player is bigger than X"
could you help me? thanks.