I'll see how the For Each Enemy thing works out, but in my project... well, it doesn't seem to be working out. It has a lot of subevents in this one section, but it didn't seem to be remembering the instances it picked in the first event. If I added in the same condition from the first event ("Enemy var = 1") into each subevent, it started working correctly, with no other changes.
I'd rather not post the capx since this is one I might finish and actually do something with. Again, I'll try the For Each Enemy and report back later. Thanks for the responses.