I'm trying to get my controller to perform a series of steps sequentially (move around to select __________, press X, perform the next selection, press X, etc).
Basically I'm trying to make a menu that does the following:
Step 1 - Select element in group of objects by pressing up or down. Move on by pressing X.
Step 2 - Select second element in group of objects by pressing up or down. Move on by pressing X.
and so on until all elements are selected.
The problem is that after step 1, when i press X all 5 steps are selected instantaneously. For consistency i want to make it so that X is the button the player presses to move on, and I've tried several avenues to solve this problem, but they all seem to fall flat. I also figured this would be an easily solvable problem, but for some reason (maybe the wording of my searches) I'm having trouble finding the solution.
Does anyone know how to solve this issue?