Make the bullet bouncing off an object spawn another obj?

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  • So I have a bullet object (with bullet behavior obviously). There is a situation where it bounces off the player. No problems bouncing off. However, as the bullet bounces off, I need the bullet to spawn another object.

    Btw, I have the "Bounce off solids" property of the bullet set to NO. (I don't think it's related to the problem though).

    I tried both of these and the object is not being spawned either way. Is this how the bouncing off really works?

    +Condition when bullet will bounce off player

    -> Bullet: Bounce off player

    -> Bullet: Spawn object

    +Condition when bullet will bounce off player

    -> Bullet: Spawn object

    -> Bullet: Bounce off player

    Should I use a workaround instead?

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  • No reason that shouldn't work. You'll have to post what you have so far for a closer look.

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