Ship has bullet behaviour and has a separate object turret attached to it, thats what i wanna achieve, although im having some problems, any tips?
prntscr.com/yz5nk heres a screenie, the ship just flies by with the turret spawned at the spawner's origin point even though i set the position to the ship's image point 1, help?
You have to pin the turret to the ship as well, check out pin behavior.
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thanks for the reply, although i managed to figure it out, turns out that, i might have misplaced the actions, instead of making a sub event, i add a new event just below the event, thanks again :)