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Is it possible to put breakpoints in construct2
And what do you mean by breakpoints?
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Not really, to debug you just "choose" to show what you want to know (variable values) in a text object with events.
Yann: Oh, I see, thanks. Thought he ment some kind of game mechanic.
Though a debugger is in ashley's todo list, so maybe in the future we'll have something like a breakpoint