Been searching the forums and tutorials for a while with limited success, so here goes;
Not enough rep yet to post a link, but if you open a new project and scroll down to the example that says "Falling blocks", you'll see what I've been working on.
Been working with the "Falling Blocks" example included with C2, hoping to create an element for a game.
In the example, when a block or group of blocks is not connected to the structure of blocks, they slowly sink until they reach the ground or come to rest on another block.
The structure-connection system is perfect for my needs, but what I hope to accomplish is that when the blocks become disconnected, rather than just sinking downwards, they become physics objects and fall and bounce around and the like. I have been trying myself for quite a while, but have been unable to make it work. Either all of the blocks become physics objects and fall at once or sink as usual but without recognizing any connection.
I'm probably just missing something pretty basic, but if someone could help point me in the right direction, that would be wonderful. I've been banging my head against the keyboard for a few days now. :)
Thanks so much!