Okay you are the man thanks! That is slick. I will incorperate this and try to figure out also how to get my ship to stop spinning when I add an impulse to it. If i make the collision a bounding box it works, but if i leave it as the rectangle then I cannot figure out how to get my center of mass to make it add the impulse to that... They said in release 61:
"Physics: entering 0 for an object's image point now means its center of mass, rather than the actual object origin. This is so applying a force at image point 0 does not cause the object to rotate, which is usually the intention."
But I have that on a rectangle and it seems to still make it rotate.
So still investigating this,b ut the wall stuff is EXACTLY what I need. TY!