I want to replicate the mine-cart bounce effect in the Construct Arcade game Hyper Miner. The cart comes onto the screen, bounces off of an obstacle and goes back a bit, and then goes starts going back in its original direction...again bouncing a little bit each time it hits the obstacle, before gradually coming to a full stop.
I tried the bullet, physics, and the 8 direction (with velocity) behaviors but with no luck.
The bullet bounce off of solid makes it go back at at angle (like a ricochet) but not bounce straight back.
I was not able to get physics to work with force nor with impulse (maybe i'm missing something).
The old discussions in the forums regarding "bounce" or "bounciness" all have links to files that i cannot get (404 errors).
Can anyone help with a CAPX example of 1 object bouncing off of another and coming to a stop, like in Hyper Miner?