Too many bombs & they follow turret angle

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  • 7 posts
  • My tank shoots multiple bombs and when they travel across screen I can control thier movent by moving the angle of the turret.

    How can I get the tank to shoot only 1 bomb until the other is destroyed and not have the bombs change trajectory when I change the angle of the turret?

    I am making a top down game.

    Thanks for any help.

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  • jeffige

    Hi, I'm not sure if this is what you want:

    (Made with r110.2)

    The below condition (highlighted) is what makes the tank shoot a "bomb" only after the other is destroyed.

    <img src="" border="0">

    You can disable that condition if you just want a delay between the "bombs".

    Hope that helps..

  • Thanks for the help aruche,

    but i can't open the file. It says i need the "sprite font" plugin by miha petelin, and i can't find it.

    any help?

  • Come on ! Just do as it is shown in the photo !

  • Yeah, sorry Mr. Whiteclaws, sir. Not everyone is as seasoned as you with construct 2, sir.

    I am sorry for not being as smart as you.

  • Sorry Whiteclaws,

    got a little irked. It sux when you're trying different events & actions to no avail.

    As for the image, I have the 3 events, but for the action i don't know what they are. I tried different actions. It was actually shooting every 0.3 seconds. Man that was just wrong.

    Right now it shoots 2 bombs at a time. I can't shoot again until those are destroyed but it does shoot 2 at a time.

    again, sorry for shooting off my mouth. (no pun intended)

  • Thanks aruche. Finally figured it out.

    The events were easy enough, but the actons took a while.

    Thanks again, >aruche<

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