At the moment im trying to make a kind of mix of Zelda and The Binding of Isaac. For the Rooms I need these 2 things:
1.: The normal Binfing of Isaac Room System: You're in a room and if you , for example, killed all Enemys in that Room, the "Doors" should open and youre able to go to the next room, maybe one on bootm and one on the side. If youre in that new room, after fighting, you should be able to go back to the room before (where you dont have to fight again) and another door opens, so you can go in another new room.
2.: Randomization. Every Room should be created randomly.. Is this even possible in Construct? And if yes, how?
My current state of the game (Mostly just basic things): mediafire.com/?lnw9mb1o259w16c