Long time, no see. Been gone for about 2 years, making game assets pretty much full time.
Not sure if anyone remembers me, but about 2 years ago I came up with a quick prototype of what I actually wanted to do in a month.
I remember it not being so easy as everyone pretty much ignored my initial questions until I started posting code examples, but in retrospect that turned out to be a really good thing as I learned a lot about Construct 2 and came up with some great code.
Well, I'm back to the coding aspect for the prototype.
Gonna fire what may sound like a ridiculous question, but what is the best way to do sprite animation in Construct 2 these days?
I found a lot of links on the forums and some people import from sprite sheets? Never actually made one of these, so not sure what the best way is.
I also have an old Ashley Space Blaster game and there the animation frames are individual files? Or does Construct 2 need a sprite sheet by default and then chops it pop.
I have a very high end animation for the player ship. Works perfectly in Photoshop. Question is, where to go from there? Any links for actually making a sprite sheet properly?
My animation is basically for the player ship tilting to the side left/right.