I'm in need of some help, I've recently had my app translated into 4 different languages in a bid to boost my downloads, I was wondering what's the best way for me to go about putting this into place.
Am i able to submit multiple binaries to IoS Appstore for the different languages? I've had a look online and not really found anything helpful as it's all about xcode etc. This would be my ideal solution as to keep the file sizes smaller.
OR is there another solution within Construct that can detect the app store that the game was downloaded from? Or am I just gonna have to have little flags as the first screen??