I want some objects to vibrate violently under certain conditions. (Imagine a screen shake function but it shakes an object and not the screen)
I also want those objects to vibrate but not go off track of their current positions. (Shake in position, not shake and go wildly off the screen)
The only way that I can imagine this working is something to do with randomized values and sine behaviors. My attempts at it are really not satisfactory. If anyone has done this before and gotten it to look good please help. I've never seen this topic covered enough.