Best Practices for Persistance

0 favourites
  • 1 posts
From the Asset Store
Best car suspension with spring effect and very cool terrain generation.
  • WebStorage seems to the most used technology for storing data locally. I wanted to create a thread that sums up all the persistence talk into once place.

    I wanted to discuss pros and cons to all aspects of persisting data.

    What is a better solution, saving many small strings into webstorage or creating an array of settings to store via custom jquery?

    What is the upper limits of saving to webstorage, how many times can I save at once before the game is impacted?

    What are problems you can run into persisting data, like corruption of data?

    How often is too often for auto saving data?

    What are some suggestions for helping the end user keep data safe?

    How can you secure this data from tampering if you store game data?

    (BTW, does some really solid stuff in this arena)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)