I'm creating an Auto Runner game and i wanted to know whats the best mothod of keeping score with this?
I'm aware of the Auto Runner Template, the scoring there is OK, but after testing it out, if the player gets stuck between blocks or goes off screen on the left, the score still goes on, which i don't want.
I've currently change the scoring to the following
Player (X > 0)
System (Add Platform.Bullet.Speed * dt to TotalDistance)
I find that this does work better, does have a slight issue where scoring carries on for a little bit if the player falls off the screen or crashes into a block.
I just wanted to know is there a better way of keeping score with an Autorunner or are there an tweaks i could add to my scoring?
Any suggestions would be helpful.