hello everyone I am creating a game where you click on enemies to damage them now I originally programmed that when you clicked on an enemy they changed their animation to a brightened version of the sprite see
and damaged
but the problem is I want to have multiple animations on one object is there a way to program it that if the enemy gets hit it will the find appropriate damage animations depending on which animation is playing so if I saved all my animations filename and filename_Bright so if I click on it and the animation playing is Robot_Attack_1 it will play Robot_Attack_1_Bright