What is the best way to make a character run with two taps?

  • Hi guys!

    I want the player's character to run when two quick taps are made on the directional button.

    I tried doing it using a boolean variable and a counter but it didn't look so professional.

    Game references: Castlevania Symphony of the Night (Richter), Shinobi 3 (Joe Musashi)

    Suggestions?

    Thanks! ^^

  • I'm almost there, but now i'm also trying to implement a stamina bar to limitate the running.

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  • You can add global variable movement and increment it by 1 on touch/click, when it gets to 2. Then add a second variable called stamina and set it to 100, when movement is at 2 and lets says say every 0.1 second, decrement the stamina by 1, when it gets to 0, stop the movement. You will need 3 events to implement it.

  • You can add global variable movement and increment it by 1 on touch/click, when it gets to 2. Then add a second variable called stamina and set it to 100, when movement is at 2 and lets says say every 0.1 second, decrement the stamina by 1, when it gets to 0, stop the movement. You will need 3 events to implement it.

    Thanks, dude.

    I'm trying something here.

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