In beat em up games, when a player is behind something, enemy, trash can, etc, It's obvious.
How do I make it obvious that my character is behind something? I'm making a beat em up game.
Different layers ?
I wanted to try "Z-Order" but it doesn't seem to be working for me;
I'm comparing the height/Y axis of the enemy to the player, that's not working.
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So you want your player to be able to be on top and be behind? When you compare, maybe you need to +/- both the player and the object accordingly
Very simple example:
https://dl.dropboxusercontent.com/u/485 ... ehind.capx
Very simple example: https://dl.dropboxusercontent.com/u/485 ... ehind.capx
Wow! This is simple! Thank you very much!