Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I want to do some effects on the background of my platform games... like, I don't want just to put a solid color.
I would like a gradient like this:
But how can I achieve something like this, parallaxing at the background, without some huge, performance eaters, sprites?
Stretching a sprite works well with linear sampling.
What newt said above works well. In my game I use tiny sprites that are just 1x2-3 pixels in size and yet the gradient comes out very smooth.
An alternative would be drawing it with the Canvas plugin by R0j0hound.
Develop games in your browser. Powerful, performant & highly capable.
Thanks for the Answers, newt and — !
I will try the stretch! For some reason, it didn't cross my mind. hehe
But, sorry, what about this Canvas Plugin? what exactly is its use?
And here it go another question... maybe Ashley can answer me that...
this stretch method will really give better performance to my game or just make the download faster? (I think a read an Ashley topic about that...)
So... if it just make the download faster, how can I achieve the results I want without impact that much the performance?
Using a stretched sprite should perform fine. If you're not sure, measure it.