Yes. See the attached capx, it's pretty straightforward.
The only subtlety lies in the fact that the "On changed" trigger does not fire while you are dragging the bar (which is normal).
Making it an "or" block and comparing the value with a stored "former" value helps with the issue.
For the sake of forum readability could you, please, consider posting a more relevant/informative title for the topic.
Thanks alot man,ive had a slider with volume written next to it that did nothing.
Do you have any idea on an easy way to control the ENTIRE games (Multiple layers) volume?
EDIT:Scratch that,i found a way.It was because of you too mate.Love all your work.