Hundreds of features to explore
Games made in Construct
Your questions answered
Trusted by schools and universities worldwide
Free education resources to use in the classroom
Students do not need accounts with us
What we believe
We are in this together
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Tag the wall hit "wallhit" when playing it. Then in the collision event add another condition (audio: is tag playing "wallhit") and invert it. This way it will only play, when the wall hit sound is not already playing.
Develop games in your browser. Powerful, performant & highly capable.
mediafire. com /?xe4342onz9u56g4 Construct 2 admins wont allow me to post link so paste this in and close in the spaces
first event is my suggestion; second event might be what you were trying with your events, I'm not sure. Use one and see what it does (don't use both simultaneously)