Hello. I want the user of my project to be able to save custom tilemaps for custom levels. I got the code done to paint the tilemap. but I am stuck on the saving part.
this is what i currently have. the array on creation is set to 0 width and height and a depth of 1. with the loop adding index's as needed depending on the size of the tile map.
I feel that I am right on top of it. But I can't seem to find the sweet spot.