I'm having a problem and I can't figure it out. I have an event set up so that 'For Each Bunny' - 'every - random(1, 2) seconds' a bunny will jump.
The problem is, only one bunny out of the 4 on screen will jump. They're all the same sprites, all their stats are the same, nothing is different. Yet this event only seems to influence one of them!
Here are the events:
System - For Each Bunny
Every - random(1,2)seconds / Bunny Simulate Platform pressing jump.
That's all there is. Only one bunny will jump and I have no idea why.
If I do;
Every - random(1,2)seconds
System - For Each Bunny / Bunny Simulate Platform pressing jump
It will make all the bunnies jump at the same time and I don't want that. I want them to jump at random intervals, not at the same time.
Thanks in advance, hopefully I made sense.