I know Scirra has effects you can apply to the sprites, but how about when a particular event has occurred?
Say for example if bullet collides with enemy, enemy loses 1 healthpoint and sprite is set to grayscale for 0.4 seconds then effect removed. I've used this in Stencyl and it's a great effect to show an enemy has been hit.
Yes - there should be something like set effect active/inactive and you can also alter the effect amounts (depending on the effect)
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Awesome thanks for that. Great help!