what i mean is this.
right now, in my game, if the user does not have the font installed in their pc, the font wont show up in the game, but if the user install the font in his/her computer the font will show in the game text, what im asking is that if there is a way to use C2 to download and install a font in the user's pc instead of the user manually downloading the font file and installing it, or is it better to include the font in the game installer.
why i dont use webfonts? becuase if im not mistaken you need to create event to set the font to every text file.
as you know you can set the font style on c2 in the text object properties, and if the user has the font installed it will show up, so i dont need to set the fonts with events.
sorry if its hard to understand, all i want is to install a font in the user's pc so the font i already set it in the text properties will show up.