I'll do this post again. Still need a resolve to why my animations aren't functioning correctly when player is walking left or right. I've included the capx. file.
dl.dropbox.com/u/155975543/Touch%20Screen%20Testing.capx
It's the collision boxes. It's using accurate collisions, and every accurate collision for each animation has a different point where it meets the bottom, so you get a vibrating effect as the animation plays.
Thanks for the input. So I guess I need to make sure collision boxes are all the same?
https://www.scirra.com/manual/100/platform
Check out the section 'Implementing reliable platform movements'.
That is great info...the only question I have is how do you position your animation or attach it to that block they referred to?
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With the Pin behavior. See how it's done here:
https://www.scirra.com/tutorials/243/building-a-platform-game-a-beginners-guide
Good stuff, I guess you have to use this for every game then? Well, platform games at least.