I've discovered that the memory usage in my project has ballooned due to several large animations using triple digit amounts of MB.
These are obviously something I need to trim down/fix.
But I also have several double digit sized animations anywhere from 15-28 MB. Are these style of animations problematic as well? Is it fundamentally OK to have a few of these animations here and there, or should animations in general be single digit in their memory usage?
I'm aiming to make a PC game that uses somewhere from 100-200 MB of memory usage, for reference.