So I have this animation of a kick move that makes the character travel about 120 pixels. At the end of this move, when he goes to the next animation, it starts him again 120 pixels back. I was trying to mess around with the origin point and stuff, but couldnt figure out a way around it.
There's the image I'm trying to work with.
Also, should I set my canvas the same for ALL animations? or just keep it the same for each individual animation set?