I have problem because I make a character step animation but when I play
his legs go to bottom of solid object and screen always shake. How I can
fix this problem?
you need to look at the collision polygon on each frame of the animation and adjust it. Or you can use the technique that is in the platformer tutorial and pin him to a rectangular sprite so that your collision polygon is always the same size and shape.
I highly recommend going through the tutorials and the manual.
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Thanks it's working <img src="smileys/smiley1.gif" border="0" align="middle" />