Animation angles?

  • Whether you plan to add them or not?

  • We decided to drop them from Construct 2 because they were confusing, difficult to implement and many people said they didn't use them anyway.

    Instead you can make multiple animations and organise them by folders, and use events to switch animation yourself. The 'is within angle' condition should be handy for this - e.g. 'Is within 45 degrees of 0 degrees (right) - set animation to WalkingRight' and so on.

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  • We decided to drop them from Construct 2 because they were confusing, difficult to implement and many people said they didn't use them anyway.

    Instead you can make multiple animations and organise them by folders, and use events to switch animation yourself. The 'is within angle' condition should be handy for this - e.g. 'Is within 45 degrees of 0 degrees (right) - set animation to WalkingRight' and so on.

    Okay. And two more questions.

    1. When you will add families?

    2. Will you make exporting to .exe?

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