There is probably a very simple solution to this but I cant seem to work out a decent looking way of doing this. I have a single "grass" sprite object that runs the length of the layout. I am looking for a way to animate a breeze without adding more frames and running an animation. I assume this can be done via events/effects but I cant find the right combination. I have used Warp and tried to define the frequences amplitude and speed to no avail. In theory the bottom of the sprite should remain static while the top portion should move horizontally.
Any suggestions or examples would be most appreciated.
Thanks in advance!