Thanks for your reply. I had already slimmed the capx down before posting it on the forum. I tried to leave anything in that I thought was essential in order for the game to work properly because I wanted to make sure anyone viewing it would understand it properly.
At the start of the game 2 target shapes (holes) are put onto the screen at random angles. The player must then chose the correct shapes to put on the screen and rotate them to the correct angles.
The particular section I'm having trouble with is the group called 'Correct'. In this group I check the shapes to make sure they match the holes on the screen (I do this by checking the frames in the animations). I also check the shape to match the height of the target shapes they are going in.
Both of these checks seem to be working, the problems start when I try to check to shapes angles.