I've already made my game for android by exporting to Ludei, but they add their own splash screen, and their servers are pretty slow.
How do I export my project to an apk using Intel XDK?
It may seem like it's easy to answer but it's not. I watched many tutorials, but they all use really old version of the XDK rendering my XDK version (v1995) useless.
Video of guy uploading his game to XDK (v1621): removed because low points blah blah
The closest I came to ever putting my project to the XDK was on a certain video of a guy choosing what engine his game is running, and he just wrote "c2", but I don't have that. I have a drop down menu for things like Phaser, Coco2d, Pixi, Easel JS, Basic Canvas Game.
Also that guy in the tutorial didn't have an option called Use Cordova Plugins, so I don't know if I check that or not.
I'm using XDK 1995
The emulate works fine, i've never exported a game yet.
1- click on Start a new project
2- click on import your html5 code base
3- select your file location
4- click continue
5- enter you game name
6- use cordova plugins - yes
7- game project - yes
8- click continue
9- test emulate
So the game engine is set to "Basic Canvas Game" by default ?
Also how long does it take for a basic game to compile?
...It's been 10 minutes, is it usually this long?
20 now. Ehhhh
It's been an hour... "creating project: blahblah" and nothing but a loading bar.
yes : Basic Canvas Game
maybe something wrong with your project, it's only take few seconds in my project.
intel XDK was my first option to export and it take about 5 minutes with my game (it depends of size). And If you use too many XDK Plug-ins it compile slower.
Now i export with Ludei cose if you dont have WebGl on your phone, some games (as mine) run veeeery slow.
Note: Some people have problems exporting their projects in XDK when use "minify project" when export to cordova
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This was fixed by reinstalling the XDK, thanks!