I have been trying to find out how I can work this in the Game Screen Sheet. I am making a Galaga type shooter and after so many kills the player gets, a boss unit will come down to shoot out little pawn-like units in random directions, not necessarily at the player but I don't think there is a way to spawn something in a direction different than the direction the first sprite is facing. Thanks
after SPAWN OBJECT set the angle manually to the spawned object , and you can make it random by using random(value1, value2) or choose from different angle choose(value1,value2,valueN) and it will set the spawned to object to the direction you want.
Develop games in your browser. Powerful, performant & highly capable.
Ok, I will try that. Is there a certain format it has to be in. I cant seem to make the "angle" variable work.
no it works , inthe event sheet there must a condition to trigger where the boss come and in the action you have set BOSS Spawn Unit , in the next event make this action , Unit set angle. this will affect the last spawned object
try this and work it out