Hey everyone, I have few questions and my first game will be complete.
-How do I collect the ruby's and have an indicator above saying how many you collected?
I haven't downloaded your project (20 mo, I'm not up for it right now on my slow connexion).
Have a global number variable "Collected"
But the idea is to have an event that checks the collision between the player character and the "ruby".
As actions: destroy the ruby, add 1 to "Collected" (the global variable).
For the indicator, check the page 7 of the beginner's guide, it will show you how to make such a HUD.
-How do I make it to where to screen will fit any screen size being the largest it can be (eg. 800x600, 1440x900, 1920x1080).?
Tutorial: supporting multiple screen sizes
Basically it's the "Full screen" property of your project.
Manual entry: Project (with an overview of its properties)
-I have some enemies across the map and I copied them, but I noticed that the copies (not clones I was just holding Ctrl and pressed left click to drag a copy) will not move until I kill the original.
-How do I make the level end once I reach the end?
You can find an answer and examples to those questions listed in the how do I FAQ.
ast question is what is the difference between a capx and caproj
Manual entry: Saving and sharing projects
Be sure to check the tutorials and read the manual most of the answers to your questions are already there.