I've a grid of 15 fields and want to create different sprites (packed in a family) randomly in these fields every x seconds. In each field, only one object should exist at a time.
I tried to do solve it with 15 spawners placed in the fields and coded:
every 2 seconds - pick random spawner --- spawner-spawn family
which gives me multiple instances above each other.
How can I randomly create only one object per field, 'til this object is destroyed and theres room for a new one?
Thanks a lot!