How do I make it so the player can't pass through NPC's, but NPC's can pass through each other?
Like in this example, the NPC's can pass through each other but the player can't pass through NPC's.
http://i.imgur.com/Av28Qt5.gifv
I did this in construct 1, but how do I do it in construct 2?
Here is the construct 1 cap: https://www.mediafire.com/?zas29rxm205u8o7