It's like in the demo and tutorial game Construct 2 delivers, Ghost shooter.
The player is facing the mouse, is looking at the mouse.
Or when you use the "set angle towards position" action.
What I want is an event that detects when this happens without using "set angle".
Like when you use "rotate clockwise"r "rotate towards" on an object,and another object is moving around it, I want an event that performs an action when the one rotating gets to face the moving one, just like the player in ghost shooter is facing mouse.x and mouse.y.
What I meant by Object x is a random object, an object that i choose, not object.x, sorry for the confusion.