So... First Hello this my first post. I have to make a "mini game" for game design school and I want to make a Chuchu Rocket kind of game.
After working on it for some time I find myself Stuck. I read most topic of the FAQ on grid movements but I didn't find something that I can use or understand how to readapt.
What I want to do: My enemies move in a straight line following a grid, when they meet a Wall they turn left or right(random) still following the grid and continue on their path until the next wall...etc
But the only few tutorials that I can find concerning AI with grid movement has random directions not depending on walls and whatever I try because I don't even understand it, I can't seem to readapt it to make the AI turn only when metting a wall while still staying in a grid.
I also I'm in search of how to put my "arrows"( which will guide my AI in a particular direction) in a tile and not between tiles if I click between tiles.
Could someone help me please ? My .capx is joined to the post
Thank you for your time.