So I'm basically making a twist on the classic Snake game for a jam.
The view is isometric.
I have 3 active game objects - Head, Food, and Follower.
When Head hits Food, I've managed to use the collision events to destroy Food.
Now I want to create a Follower object where the Food was destroyed and start following the path that Head was going on. I tried using the Pin behavior but that simply keeps the position of Follower relative to Head and doesn't actually move along the same path that Head traveled on.
Here's a link to the quick test project I made - Thanks! (Sorry if it's a noob question. Haven't used Construct for a year.)