Advise requested: Scramble

0 favourites
  • 2 posts
From the Asset Store
An educational game to identify the scramble words. An easy to use template for developers to build larger games
  • Hi,

    I am making a scramble game a continuous side scroller.

    <img src="" border="0" />

    I have my current capx here

    My question is:

    I want to have "patterns" of a series of caverns that the player must negotiate through while avoiding enemies in pre-set positions.

    As I see it each pattern would either have to be stored on a really long layout with all the items already in place or some alternative.

    I am worried about performance if the levels are created at design time.

    I guess I am looking for suggestions on how to build such a game. I have been looking through the tutorials and reading as many posts as I can but I didn't see solutions to my game.

    Do all layouts have to be the same size? Is it possible to have, for example, the mountain layer mush smaller and have that looping in a continuous loop?

    Do I build up the caverns using sprites? Or would tile backgrounds be better?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I decided to push on to see what would happen. I have increased the number of items in the layout by a large amount and I don't see a degrading of performance. Very impressive.

    <img src="" border="0" />

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)